I suspect that the sound level in the SimRoom will be quite high while racing (both from the sounds in the simulator and potentially a motion frame) - I am thinking about ways to reduce the amount of sounds coming OUT of the room (e.g, someone might be watching TV downstairs and don't quite find the loud engines as amusing as I will).
There are plenty of ways to reduce sounds but I won't go overboard here and sound insulate the walls with a layer of concrete, another layer of plaster board, yet another layer of 5" insulation and so forth. The room is quite small (3.7 x 2.2 meters) and it currently has wooden floor and normal wallpapered walls. I'll cover the floor with a new thick (as thick as I can find) carpet (my British wife will be happy about this :) to dampen any sound but also to protect the floor from any motion simulator movements. I suspect I will regret this later when dust settles in the carpet, but never mind, I can rip it out if it gets on my nerves!
For the walls and door, I am looking for some type of absorbing wall paper and paint. I found "
Acousti-Coat". The manufacturer claims that mid range sounds can be reduced about 30%, so and how much of a bluff that is I don't know, but I am quite sure it won't crease the sound emitted from the room so it's worth a try.
There is a good
article about sound isolation and noise reduction that explains how sound travels and how it's effectively reduced. It is more aimed at the home cinema / recording studio audience, but I'll be digging for useful tips and tricks in there. Only two things stops travelling sound and that is mass and space.
If you have any ideas or experience in how to effectively reduce sound being emitted from a room I'd be happy to see it in the comments =)
Category: SimRoom [cat_sr]